![]() ![]() ![]() The board and scenery are set up as per the rules in the High Noon Scenario.Įach player rolls a D6 to see how many of his posse are present for the shoot-out: At the same time you must entice your rival to draw first and then drive him out of town with your return fire. The objective of the Shoot-out scenario is not to draw a weapon before your enemy. Soon they stand almost face to face, hands hovering above guns, eyes fixed intently upon their targets. As they catch sight of each other they prepare to stand their ground, neither willing to give way, but not wishing to be seen drawing a weapon first. Meanwhile the fighters converge from opposite ends of town. The locals hide behind closed doors, fearful that a firefight may develop. The situation is tense because neither side wants to be seen breaking the peace. In this scenario fighters from two rival posses meet in the dusty town streets. The 'Shoot Out' scenario extracted from the Necromunda rulebook and refitted for Legends of the Old West. ![]()
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